Moon Map in SpeedRunners 2: What Is Officially Known
Moon is one of the three brand-new SpeedRunners 2 launch maps named by tinyBuild. The official record is short — this page holds exactly what is verified, dated.
FAQ
What is the Moon map in SpeedRunners 2?
Is the Moon map low-gravity?
How many layouts does the Moon map have?
Some map pages write themselves — Museum arrived with a hidden achievement attached, Forest with an origin story. Moon arrived with a name and a sentence. This page is exactly as long as the truth.
The Official Record
- Brand-new for the sequel. Moon is one of the “3 brand new maps: Museum, Moon, and Forest” — tinyBuild’s launch list, the whole of it.
- Two layouts. The launch set is eight maps, sixteen layouts (official feature list) — Moon’s A and B configurations re-route the same terrain with different lever routes and pick-up seeds.
- That is the record. No official source yet describes Moon’s mechanics, theme details or hazards. Anything beyond the two bullets above is assumption — including the obvious one:
How to Race a Map You Know Nothing About
The honest playbook for Moon (or any layout you have not burned into memory) is the system playbook — the six mechanics every map is assembled from:
- First lap: read the ceilings. Where the blue-grapple sections hang tells you where the aerial line lives.
- Second lap: follow the pads. Booster strips mark the intended racing line — string them before you improvise.
- Watch the levers. Whoever flips a lever chooses your route; know both outcomes before you rely on either.
- Check which layout loaded. A and B are different races — the confidence that kills you on lap two is layout-blind confidence.
- Practice offline. Bot races on both configurations are the fastest way to make an unfamiliar map familiar (see the beginner routine).
Why This Page Is Short
Because a wiki’s job is to be right, not long. Moon’s mechanic documentation lands here as the live build is verified — and when the one-to-two-month update cadence brings new maps (the official FAQ promises more, including Workshop adaptations), this page links its siblings rather than guessing ahead of them.
Related Pages
- All maps overview — the launch-eight and the six-mechanic system
- Museum — layouts, secrets and the hidden achievement
- Forest — the community level that made it in
- Movement techniques — the physics every map shares
Gallery
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